Vault-Tec Labs
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This article lists all of the different categories of file formats used to store data in both ''[[w:c:fallout:Fallout|Fallout]]'' and ''[[w:c:fallout:Fallout 2|Fallout 2]]''. There is varying compatibility for these formats in both game engines.
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This article lists all of the different categories of file formats used to store data in both ''[[w:c:fallout:Fallout|Fallout]]'' and ''[[w:c:fallout:Fallout 2|Fallout 2]]''. There is full compatibility for these formats in both game engines.
 
===Archived Data===
 
* [[SAV File Format|SAV files]] - G-zipped .map files used for storing game states
 
* [[SAVE.DAT File Format|SAVE.DAT file]] - Save-game data
 
* [[Worldmap.dat File Format|WORLDMAP.DAT file]] - World-map data
 
   
 
===Artwork / Animation===
 
===Artwork / Animation===
 
* [[FRM File Format|FRM file]] - Frame Graphics file, used for the game-world artwork
 
* [[FRM File Format|FRM file]] - Frame Graphics file, used for the game-world artwork
* [[LIP File Format|LIP File]] - Talking head dialogue lip sync data
 
 
* [[RIX File Format|RIX file]] - ColoRIX image file, used for splash screens displayed while the game loads
 
* [[RIX File Format|RIX file]] - ColoRIX image file, used for splash screens displayed while the game loads
   
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* [[MVE File Format|MVE file]] - Compressed video file
 
* [[MVE File Format|MVE file]] - Compressed video file
   
===Characters===
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===Script===
 
* [[INT File Format|INT file]] - Scripts attached to the various characters and objects found in the game world
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===Text===
 
* [[BIO File Format|BIO file]] - Pre-made character biographies
 
* [[BIO File Format|BIO file]] - Pre-made character biographies
 
* [[GAM File Format|GAM file]] - Holds all of the global variables (<code>GVAR</code>) and global map variables (<code>MVAR</code>) in the game
* [[GCD File Format|GCD File]] - Pre-made character stat loadouts
 
 
* [[MSG File Format|MSG file]] - Dialogue / message file used for characters, locations, and all other text found in-game
 
 
* [[SVE File Format|SVE file]] - Holds movie subtitle data
===Fonts===
 
* [[AAF File Format|AAF File]] - Fonts used for interface text, floating text and windowed dialogue
 
* [[FON File Format|FON file]] - Fonts used for text on the world map
 
 
===Maps===
 
* [[MAP File Format|MAP file]] - In-game maps used for all locations and encounters
 
* [[MSK File Format|MSK file]] - Bit mask which denotes passable terrain on the world map
 
 
===Scripts===
 
* [[INT File Format|INT file]] - Scripts attached to the various objects, characters, and maps
 
 
===Text (Indexed)===
 
* [[GAM File Format|GAM file]] - Holds all of the global variables (<code>GVAR</code>) and global map variables (<code>MVAR</code>)
 
* [[LST File Format|LST File]] - Plain text lists
 
* [[MSG File Format|MSG file]] - Dialogue file used for characters, locations, and all other text
 
* [[SVE File Format|SVE file]] - Movie subtitles
 
 
[[Category:Fallout and Fallout 2 file formats]]
 
[[Category:Fallout and Fallout 2 file formats]]
 
[[Category:File formats]]
 
[[Category:File formats]]
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