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-->{{PRO table entry|Object Type=ITEM|Object Name=Bozar|Item Type=Weapon (0x03)|ID=350|Image=Fo2_Bozar.png|FRM=bozar.frm|Description=The ultimate refinement of the sniper's art. Although, somewhat finicky and prone to jamming if not kept scrupulously clean, the big weapon's accuracy more than makes up for its extra maintenance requirements. Min ST: 6.|Damage=25 - 35|Dmg Type=Normal|Attack Mode 1=Burst|AP Cost 1=6|Max Range 1=35|Attack Mode 2=empty|AP Cost 2=0|Max Range 2=0|Min STR=6|Anim Code=Big Gun (K)|Proj PID=empty|Burst=15|Crit Fails=0x02|Perk Code=empty|Ammo Class=.223|Shots=30|Sound ID=82|PRO=00000350.pro|Weight=20|Value=5250}}<!-- |
-->{{PRO table entry|Object Type=ITEM|Object Name=Bozar|Item Type=Weapon (0x03)|ID=350|Image=Fo2_Bozar.png|FRM=bozar.frm|Description=The ultimate refinement of the sniper's art. Although, somewhat finicky and prone to jamming if not kept scrupulously clean, the big weapon's accuracy more than makes up for its extra maintenance requirements. Min ST: 6.|Damage=25 - 35|Dmg Type=Normal|Attack Mode 1=Burst|AP Cost 1=6|Max Range 1=35|Attack Mode 2=empty|AP Cost 2=0|Max Range 2=0|Min STR=6|Anim Code=Big Gun (K)|Proj PID=empty|Burst=15|Crit Fails=0x02|Perk Code=empty|Ammo Class=.223|Shots=30|Sound ID=82|PRO=00000350.pro|Weight=20|Value=5250}}<!-- |
||
-->{{PRO table entry|Object Type=ITEM|Object Name=FN FAL|Item Type=Weapon (0x03)|ID=351|Image=Fo2_FN_FAL.png|FRM=fnfal.frm|Description=This rifle has been more widely used by armed forces than any other rifle in history. It's a reliable assault weapon for any terrain or tactical situation. Min ST: 5.|Damage=9 - 18|Dmg Type=Normal|Attack Mode 1=Single|AP Cost 1=5|Max Range 1=35|Attack Mode 2=Burst|AP Cost 2=6|Max Range 2=30|Min STR=5|Anim Code=Rifle (J)|Proj PID=empty|Burst=10|Crit Fails=0x02|Perk Code=empty|Ammo Class=7.62mm|Shots=20|Sound ID=72|PRO=00000351.pro|Weight=9|Value=1500}}<!-- |
-->{{PRO table entry|Object Type=ITEM|Object Name=FN FAL|Item Type=Weapon (0x03)|ID=351|Image=Fo2_FN_FAL.png|FRM=fnfal.frm|Description=This rifle has been more widely used by armed forces than any other rifle in history. It's a reliable assault weapon for any terrain or tactical situation. Min ST: 5.|Damage=9 - 18|Dmg Type=Normal|Attack Mode 1=Single|AP Cost 1=5|Max Range 1=35|Attack Mode 2=Burst|AP Cost 2=6|Max Range 2=30|Min STR=5|Anim Code=Rifle (J)|Proj PID=empty|Burst=10|Crit Fails=0x02|Perk Code=empty|Ammo Class=7.62mm|Shots=20|Sound ID=72|PRO=00000351.pro|Weight=9|Value=1500}}<!-- |
||
− | -->{{PRO table entry|Object Type=ITEM|Object Name=H&K G11|Item Type=Weapon (0x03)|ID=352|Image=Fo2_H&K_G11.png|FRM=hkg11.frm|Description=This gun revolutionized assault weapon design. The weapon fires a caseless cartridge consisting of a block of propellant with a bullet buried inside. The resultant weight and space savings allow this weapon to have a very high magazine capacity. Min ST: 5.|Damage=10 - 20|Dmg Type=Normal|Attack Mode 1=Single|AP Cost 1=5|Max Range 1=35|Attack Mode 2=Burst|AP Cost 2=6|Max Range 2=30|Min STR=5|Anim Code=SMG (I)|Proj PID=empty|Burst=5|Crit Fails=0x02|Perk Code=empty|Ammo Class=4.7mm caseless|Shots=50|Sound ID=72|PRO=00000352.pro|Weight=8|Value=6500}} |
+ | -->{{PRO table entry|Object Type=ITEM|Object Name=H&K G11|Item Type=Weapon (0x03)|ID=352|Image=Fo2_H&K_G11.png|FRM=hkg11.frm|Description=This gun revolutionized assault weapon design. The weapon fires a caseless cartridge consisting of a block of propellant with a bullet buried inside. The resultant weight and space savings allow this weapon to have a very high magazine capacity. Min ST: 5.|Damage=10 - 20|Dmg Type=Normal|Attack Mode 1=Single|AP Cost 1=5|Max Range 1=35|Attack Mode 2=Burst|AP Cost 2=6|Max Range 2=30|Min STR=5|Anim Code=SMG (I)|Proj PID=empty|Burst=5|Crit Fails=0x02|Perk Code=empty|Ammo Class=4.7mm caseless|Shots=50|Sound ID=72|PRO=00000352.pro|Weight=8|Value=6500}}<!-- |
+ | -->{{PRO table entry|Object Type=ITEM|Object Name=XL70E3|Item Type=Weapon (0x03)|ID=353|Image=XL70E3.gif|FRM=indweap.frm|Description=This was an experimental weapon at the time of the war. Manufactured, primarily, from high-strength polymers, the weapon is almost indestructible. It's light, fast firing, accurate, and can be broken down without the use of any tools. Min ST: 5.|Damage=12 - 19|Dmg Type=Normal|Attack Mode 1=Single|AP Cost 1=5|Max Range 1=35|Attack Mode 2=Burst|AP Cost 2=6|Max Range 2=30|Min STR=5|Anim Code=Rifle (J)|Proj PID=empty|Burst=8|Crit Fails=0x02|Perk Code=empty|Ammo Class=5mm|Shots=20|Sound ID=72|PRO=00000353.pro|Weight=9|Value=3000}}<!-- |
||
+ | -->{{PRO table entry|Object Type=ITEM|Object Name=Pancor Jackhammer|Item Type=Weapon (0x03)|ID=354|Image=Fo2_Pancor_Jackhammer.png|FRM=jackhamr.frm|Description=The Jackhammer, despite its name, is an easy to control shotgun, even when fired on full automatic. The popular bullpup design, which places the magazine behind the trigger, makes the weapon well balanced & easy to control. Min ST: 5.|Damage=18 - 29|Dmg Type=Normal|Attack Mode 1=Single|AP Cost 1=5|Max Range 1=35|Attack Mode 2=Burst|AP Cost 2=6|Max Range 2=25|Min STR=5|Anim Code=Rifle (J)|Proj PID=empty|Burst=5|Crit Fails=0x02|Perk Code=empty|Ammo Class=12-gauge|Shots=10|Sound ID=82|PRO=00000354.pro|Weight=12|Value=5500}}<!-- |
||
+ | -->{{PRO table entry|Object Type=ITEM|Object Name=Light Support Weapon|Item Type=Weapon (0x03)|ID=355|Image=Fo2_Light_Support_Weapon.png|FRM=lightsup.frm|Description=This squad-level support weapon has a bullpup design. The bullpup design makes it difficult to use while lying down. Because of this it was remanded to National Guard units. It, however, earned a reputation as a reliable weapon that packs a lot of punch for its size. Min ST: 6.|Damage=20 - 30|Dmg Type=Normal|Attack Mode 1=Burst|AP Cost 1=6|Max Range 1=40|Attack Mode 2=empty|AP Cost 2=0|Max Range 2=0|Min STR=6|Anim Code=Big Gun (K)|Proj PID=empty|Burst=10|Crit Fails=0x02|Perk Code=empty|Ammo Class=.223|Shots=30|Sound ID=76|PRO=00000355.pro|Weight=20|Value=4750}}<!-- |
||
+ | -->{{PRO table entry|Object Type=ITEM|Object Name=Shiv|Item Type=Weapon (0x03)|ID=383|Image=Fo2_Shiv.png|FRM=shiv.frm|Description=This home-made knife is as dangerous as it is easily concealed. Its presence can't be detected by others. Min ST: 1.|Damage=1 - 4|Dmg Type=Normal|Attack Mode 1=Swing|AP Cost 1=3|Max Range 1=1|Attack Mode 2=Thrust|AP Cost 2=3|Max Range 2=1|Min STR=1|Anim Code=Knife (D)|Proj PID=empty|Burst=empty|Crit Fails=0x01|Perk Code=empty|Ammo Class=empty|Shots=empty|Sound ID=51|PRO=00000383.pro|Weight=1|Value=2}} |
||
</table> |
</table> |
||
{| width="640" border="1" cellpadding="5" align="center" |
{| width="640" border="1" cellpadding="5" align="center" |
||
− | | align="middle" | '''XL70E3'''<br /> |
||
− | | '''TYPE: '''Weapon |
||
− | | '''ID:''' 353 |
||
− | |- |
||
− | | rowspan="2" width="30%" align="middle" | |
||
− | [[Image:indweap.gif]]<br /><br />indweap.frm |
||
− | | colspan="2" | '''DESCRIPTION: '''This was an experimental weapon at the time of the war. Manufactured, primarily, from high-strength polymers, the weapon is almost indestructible. It's light, fast firing, accurate, and can be broken down without the use of any tools. Min ST: 5. |
||
− | |- |
||
− | | width="35%" | '''ATTRIBUTES: '''<br /><br /><u>Attack Mode (1)</u><br />'''Single:''' 5 AP<br />'''Range:''' 35<br /><br /><u>Attack Mode (2)</u><br />'''Burst:''' 6 AP<br />'''Range:''' 30<br /> |
||
− | | width="35%" | '''Req. Strength:''' 5<br /><br />'''Damage:''' 12 - 19<br />'''Damage Type:''' Normal<br /><br />'''Ammo Type:''' 5mm<br />'''Ammo Capacity:''' 20<br />'''Burst Round:''' 8<br /> |
||
− | |- |
||
− | | align="center" | '''FILE: '''00000079.pro |
||
− | | '''WEIGHT: '''9 pounds |
||
− | | '''PRICE: '''3000 |
||
− | |- |
||
− | | align="middle" | '''Pancor Jackhammer'''<br /> |
||
− | | '''TYPE: '''Weapon |
||
− | | '''ID:''' 354 |
||
− | |- |
||
− | | rowspan="2" width="30%" align="middle" | |
||
− | [[Image:jackhamr.gif]]<br /><br />jackhamr.frm |
||
− | | colspan="2" | '''DESCRIPTION: '''The Jackhammer, despite its name, is an easy to control shotgun, even when fired on full automatic. The popular bullpup design, which places the magazine behind the trigger, makes the weapon well balanced & easy to control. Min ST: 5. |
||
− | |- |
||
− | | width="35%" | '''ATTRIBUTES: '''<br /><br /><u>Attack Mode (1)</u><br />'''Single:''' 5 AP<br />'''Range:''' 35<br /><br /><u>Attack Mode (2)</u><br />'''Burst:''' 6 AP<br />'''Range:''' 25<br /> |
||
− | | width="35%" | '''Req. Strength:''' 5<br /><br />'''Damage:''' 18 - 29<br />'''Damage Type:''' Normal<br /><br />'''Ammo Type:''' 12-gauge<br />'''Ammo Capacity:''' 10<br />'''Burst Round:''' 5<br /> |
||
− | |- |
||
− | | align="center" | '''FILE: '''00000079.pro |
||
− | | '''WEIGHT: '''12 pounds |
||
− | | '''PRICE: '''5500 |
||
− | |- |
||
− | | align="middle" | '''Light Support Weapon'''<br /> |
||
− | | '''TYPE: '''Weapon |
||
− | | '''ID:''' 355 |
||
− | |- |
||
− | | rowspan="2" width="30%" align="middle" | |
||
− | [[Image:lightsup.gif]]<br /><br />lightsup.frm |
||
− | | colspan="2" | '''DESCRIPTION: '''This squad-level support weapon has a bullpup design. The bullpup design makes it difficult to use while lying down. Because of this it was remanded to National Guard units. It, however, earned a reputation as a reliable weapon that packs a lot of punch for its size. Min ST: 6. |
||
− | |- |
||
− | | width="35%" | '''ATTRIBUTES: '''<br /><br /><u>Attack Mode (1)</u><br />'''Burst:''' 6 AP<br />'''Range:''' 40<br /><br /><u>Attack Mode (2)</u><br />'''NONE'''<br />'''NONE'''<br /> |
||
− | | width="35%" | '''Req. Strength:''' 6<br /><br />'''Damage:''' 20 - 30<br />'''Damage Type:''' Normal<br /><br />'''Ammo Type:''' .223<br />'''Ammo Capacity:''' 30<br />'''Burst Round:''' 10<br /> |
||
− | |- |
||
− | | align="center" | '''FILE: '''00000079.pro |
||
− | | '''WEIGHT: '''20 pounds |
||
− | | '''PRICE: '''4750 |
||
− | |- |
||
− | | align="middle" | '''Plant Spike'''<br /> |
||
− | | '''TYPE: '''Weapon |
||
− | | '''ID:''' 365 |
||
− | |- |
||
− | | rowspan="2" width="30%" align="middle" | |
||
− | [[Image:plntspik.gif]]<br /><br />plntspik.frm |
||
− | | colspan="2" | '''DESCRIPTION: '''An organic seed-spike that the carnivorous plants spit at potential food or seed carriers. |
||
− | |- |
||
− | | width="35%" | '''ATTRIBUTES: '''<br /><br /><u>Attack Mode (1)</u><br />'''Throw:''' 4 AP<br />'''Range:''' 8<br /><br /><u>Attack Mode (2)</u><br />'''NONE'''<br />'''NONE'''<br /> |
||
− | | width="35%" | '''Req. Strength:''' 2<br /><br />'''Damage:''' 1 - 2<br />'''Damage Type:''' Normal<br /><br />'''Ammo Type:''' None<br />'''Ammo Capacity:''' -<br />'''Burst Round:''' -<br /> |
||
− | |- |
||
− | | align="center" | '''FILE: '''00000079.pro |
||
− | | '''WEIGHT: '''0 pounds |
||
− | | '''PRICE: '''0 |
||
− | |- |
||
− | | align="middle" | '''Claw'''<br /> |
||
− | | '''TYPE: '''Weapon |
||
− | | '''ID:''' 371 |
||
− | |- |
||
− | | rowspan="2" width="30%" align="middle" | |
||
− | [[Image:dclaw1.gif]]<br /><br />dclaw1.frm |
||
− | | colspan="2" | '''DESCRIPTION: '''Claw |
||
− | |- |
||
− | | width="35%" | '''ATTRIBUTES: '''<br /><br /><u>Attack Mode (1)</u><br />'''Punch:''' 3 AP<br />'''Range:''' 1<br /><br /><u>Attack Mode (2)</u><br />'''NONE'''<br />'''NONE'''<br /> |
||
− | | width="35%" | '''Req. Strength:''' 1<br /><br />'''Damage:''' 3 - 4<br />'''Damage Type:''' Normal<br /><br />'''Ammo Type:''' None<br />'''Ammo Capacity:''' -<br />'''Burst Round:''' -<br /> |
||
− | |- |
||
− | | align="center" | '''FILE: '''00000079.pro |
||
− | | '''WEIGHT: '''1 pounds |
||
− | | '''PRICE: '''0 |
||
− | |- |
||
− | | align="middle" | '''Claw'''<br /> |
||
− | | '''TYPE: '''Weapon |
||
− | | '''ID:''' 372 |
||
− | |- |
||
− | | rowspan="2" width="30%" align="middle" | |
||
− | [[Image:dclaw2.gif]]<br /><br />dclaw2.frm |
||
− | | colspan="2" | '''DESCRIPTION: '''Claw |
||
− | |- |
||
− | | width="35%" | '''ATTRIBUTES: '''<br /><br /><u>Attack Mode (1)</u><br />'''Punch:''' 3 AP<br />'''Range:''' 1<br /><br /><u>Attack Mode (2)</u><br />'''NONE'''<br />'''NONE'''<br /> |
||
− | | width="35%" | '''Req. Strength:''' 1<br /><br />'''Damage:''' 5 - 10<br />'''Damage Type:''' Normal<br /><br />'''Ammo Type:''' None<br />'''Ammo Capacity:''' -<br />'''Burst Round:''' -<br /> |
||
− | |- |
||
− | | align="center" | '''FILE: '''00000079.pro |
||
− | | '''WEIGHT: '''1 pounds |
||
− | | '''PRICE: '''0 |
||
− | |- |
||
− | | align="middle" | '''Shiv'''<br /> |
||
− | | '''TYPE: '''Weapon |
||
− | | '''ID:''' 383 |
||
− | |- |
||
− | | rowspan="2" width="30%" align="middle" | |
||
− | [[Image:shiv.gif]]<br /><br />shiv.frm |
||
− | | colspan="2" | '''DESCRIPTION: '''This home-made knife is as dangerous as it is easily concealed. Its presence can't be detected by others. Min ST: 1. |
||
− | |- |
||
− | | width="35%" | '''ATTRIBUTES: '''<br /><br /><u>Attack Mode (1)</u><br />'''Swing:''' 3 AP<br />'''Range:''' 1<br /><br /><u>Attack Mode (2)</u><br />'''Thrust:''' 3 AP<br />'''Range:''' 1<br /> |
||
− | | width="35%" | '''Req. Strength:''' 1<br /><br />'''Damage:''' 1 - 4<br />'''Damage Type:''' Normal<br /><br />'''Ammo Type:''' None<br />'''Ammo Capacity:''' -<br />'''Burst Round:''' -<br /> |
||
− | |- |
||
− | | align="center" | '''FILE: '''00000079.pro |
||
− | | '''WEIGHT: '''1 pounds |
||
− | | '''PRICE: '''2 |
||
− | |- |
||
| align="middle" | '''Wrench'''<br /> |
| align="middle" | '''Wrench'''<br /> |
||
| '''TYPE: '''Weapon |
| '''TYPE: '''Weapon |
||
Line 780: | Line 679: | ||
-->{{PRO table entry|Object Type=ITEM|Object Name=Robo Rocket Launcher|Item Type=Weapon (0x03)|ID=270|Image=robtrock.gif|FRM=robtrock.frm|Description=Only used by rocket equipped robots.|Damage=10 - 30|Dmg Type=Normal|Attack Mode 1=Single|AP Cost 1=3|Max Range 1=30|Attack Mode 2=empty|AP Cost 2=0|Max Range 2=0|Min STR=1|Anim Code=Launcher (M)|Proj PID=ROBTROCK|Burst=empty|Crit Fails=0x05|Perk Code=empty|Ammo Class=Rocket|Shots=6|Sound ID=78|PRO=00000270.pro|Weight=1|Value=0}}<!-- |
-->{{PRO table entry|Object Type=ITEM|Object Name=Robo Rocket Launcher|Item Type=Weapon (0x03)|ID=270|Image=robtrock.gif|FRM=robtrock.frm|Description=Only used by rocket equipped robots.|Damage=10 - 30|Dmg Type=Normal|Attack Mode 1=Single|AP Cost 1=3|Max Range 1=30|Attack Mode 2=empty|AP Cost 2=0|Max Range 2=0|Min STR=1|Anim Code=Launcher (M)|Proj PID=ROBTROCK|Burst=empty|Crit Fails=0x05|Perk Code=empty|Ammo Class=Rocket|Shots=6|Sound ID=78|PRO=00000270.pro|Weight=1|Value=0}}<!-- |
||
-->{{PRO table entry|Object Type=ITEM|Object Name=Robo Melee Weapon 1|Item Type=Weapon (0x03)|ID=290|Image=rbtmelee.gif|FRM=rbtmelee.frm|Description=For Floating Eye Robot. Does Electrical Damage.|Damage=7 - 15|Dmg Type=Electrical|Attack Mode 1=Punch|AP Cost 1=3|Max Range 1=1|Attack Mode 2=empty|AP Cost 2=0|Max Range 2=0|Min STR=1|Anim Code=empty|Proj PID=empty|Burst=empty|Crit Fails=0x00|Perk Code=empty|Ammo Class=empty|Shots=empty|Sound ID=0|PRO=00000290.pro|Weight=1|Value=0}}<!-- |
-->{{PRO table entry|Object Type=ITEM|Object Name=Robo Melee Weapon 1|Item Type=Weapon (0x03)|ID=290|Image=rbtmelee.gif|FRM=rbtmelee.frm|Description=For Floating Eye Robot. Does Electrical Damage.|Damage=7 - 15|Dmg Type=Electrical|Attack Mode 1=Punch|AP Cost 1=3|Max Range 1=1|Attack Mode 2=empty|AP Cost 2=0|Max Range 2=0|Min STR=1|Anim Code=empty|Proj PID=empty|Burst=empty|Crit Fails=0x00|Perk Code=empty|Ammo Class=empty|Shots=empty|Sound ID=0|PRO=00000290.pro|Weight=1|Value=0}}<!-- |
||
− | -->{{PRO table entry|Object Type=ITEM|Object Name=Robo Melee Weapon 2|Item Type=Weapon (0x03)|ID=291|Image=rbtmelee.gif|FRM=rbtmelee.frm|Description=For Floating Eye Robot. Does Electrical Damage.|Damage=15 - 30|Dmg Type=Electrical|Attack Mode 1=Punch|AP Cost 1=3|Max Range 1=1|Attack Mode 2=empty|AP Cost 2=0|Max Range 2=0|Min STR=1|Anim Code=empty|Proj PID=empty|Burst=empty|Crit Fails=0x00|Perk Code=empty|Ammo Class=empty|Shots=empty|Sound ID=0|PRO=00000291.pro|Weight=1|Value=0}} |
+ | -->{{PRO table entry|Object Type=ITEM|Object Name=Robo Melee Weapon 2|Item Type=Weapon (0x03)|ID=291|Image=rbtmelee.gif|FRM=rbtmelee.frm|Description=For Floating Eye Robot. Does Electrical Damage.|Damage=15 - 30|Dmg Type=Electrical|Attack Mode 1=Punch|AP Cost 1=3|Max Range 1=1|Attack Mode 2=empty|AP Cost 2=0|Max Range 2=0|Min STR=1|Anim Code=empty|Proj PID=empty|Burst=empty|Crit Fails=0x00|Perk Code=empty|Ammo Class=empty|Shots=empty|Sound ID=0|PRO=00000291.pro|Weight=1|Value=0}}<!-- |
+ | -->{{PRO table entry|Object Type=ITEM|Object Name=Claw|Item Type=Weapon (0x03)|ID=371|Image=Dclaw1.gif|FRM=dclaw1.frm|Description=Claw|Damage=3 - 4|Dmg Type=Normal|Attack Mode 1=Punch|AP Cost 1=3|Max Range 1=1|Attack Mode 2=empty|AP Cost 2=0|Max Range 2=0|Min STR=1|Anim Code=Unarmed (A)|Proj PID=empty|Burst=empty|Crit Fails=0x00|Perk Code=Penetration|Ammo Class=empty|Shots=empty|Sound ID=48|PRO=00000371.pro|Weight=1|Value=0}}<!-- |
||
+ | -->{{PRO table entry|Object Type=ITEM|Object Name=Claw|Item Type=Weapon (0x03)|ID=372|Image=Dclaw2.gif|FRM=dclaw2.frm|Description=Claw|Damage=5 - 10|Dmg Type=Normal|Attack Mode 1=Punch|AP Cost 1=3|Max Range 1=1|Attack Mode 2=empty|AP Cost 2=0|Max Range 2=0|Min STR=1|Anim Code=Unarmed (A)|Proj PID=empty|Burst=empty|Crit Fails=0x00|Perk Code=Penetration|Ammo Class=empty|Shots=empty|Sound ID=48|PRO=00000372.pro|Weight=1|Value=0}} |
||
</table> |
</table> |
||
Revision as of 22:52, 29 August 2018
This table contains all of the Fallout 2 weapons prototype data taken from MASTER.DAT/proto/items
, as well as the corresponding game text from MASTER.DAT/text/english/game/pro_item.msg
.
Prototypes
PC Equippable
Wrench |
TYPE: Weapon | ID: 384 |
File:Wrench.gif |
DESCRIPTION: A typical wrench used by mechanics. Min ST: 3. | |
ATTRIBUTES: Attack Mode (1) Swing: 3 AP Range: 1 Attack Mode (2) NONE NONE |
Req. Strength: 3 Damage: 3 - 6 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 4 pounds | PRICE: 65 |
Sawed-Off Shotgun |
TYPE: Weapon | ID: 385 |
File:Soshotgn.gif |
DESCRIPTION: Someone took the time to chop the last few inches off the barrel and stock of this shotgun. Now, the wide spread of this hand-cannon's short-barreled shots makes it perfect for short-range crowd control. Min ST: 4. | |
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 7 Attack Mode (2) NONE NONE |
Req. Strength: 4 Damage: 12 - 24 Damage Type: Normal Ammo Type: 12-gauge Ammo Capacity: 2 Burst Round: 0 | |
FILE: 00000079.pro | WEIGHT: 4 pounds | PRICE: 800 |
Louisville Slugger |
TYPE: Weapon | ID: 386 |
File:Slugger.gif |
DESCRIPTION: This all-American, hardwood, baseball bat will knock anything right out of the park. Min ST: 4. | |
ATTRIBUTES: Attack Mode (1) Swing: 3 AP Range: 1 Attack Mode (2) NONE NONE |
Req. Strength: 4 Damage: 12 - 30 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 4 pounds | PRICE: 2700 |
M60 |
TYPE: Weapon | ID: 387 |
File:M60.gif |
DESCRIPTION: This relatively light machine gun was prized by militaries around for world for its high rate of fire. This reliable, battlefield-proven design, was used on vehicles and for squad level fire-support. Min ST: 7. | |
ATTRIBUTES: Attack Mode (1) Burst: 6 AP Range: 35 Attack Mode (2) NONE NONE |
Req. Strength: 7 Damage: 18 - 26 Damage Type: Normal Ammo Type: 7.62mm Ammo Capacity: 50 Burst Round: 10 | |
FILE: 00000079.pro | WEIGHT: 23 pounds | PRICE: 3500 |
Needler Pistol |
TYPE: Weapon | ID: 388 |
File:Needler.gif |
DESCRIPTION: You suspect this Bringham needler pistol was once used for scientific field studies. It uses small hard-plastic hypodermic darts as ammo. Min ST: 3. | |
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 24 Attack Mode (2) NONE NONE |
Req. Strength: 3 Damage: 12 - 24 Damage Type: Normal Ammo Type: HN needler Ammo Capacity: 10 Burst Round: 0 | |
FILE: 00000079.pro | WEIGHT: 4 pounds | PRICE: 2200 |
Avenger Minigun |
TYPE: Weapon | ID: 389 |
File:Aminigun.gif |
DESCRIPTION: Rockwell designed the Avenger as the replacement for their aging CZ53 Personal Minigun. The Avenger's design improvements include improved, gel-fin, cooling and chromium plated barrel-bores. This gives it a greater range and lethality. Min ST: 7. | |
ATTRIBUTES: Attack Mode (1) Burst: 6 AP Range: 40 Attack Mode (2) NONE NONE |
Req. Strength: 7 Damage: 10 - 14 Damage Type: Normal Ammo Type: 5mm Ammo Capacity: 120 Burst Round: 40 | |
FILE: 00000079.pro | WEIGHT: 28 pounds | PRICE: 5500 |
Solar Scorcher |
TYPE: Weapon | ID: 390 |
File:Solarscr.gif |
DESCRIPTION: Without the sun's rays to charge this weapon's cpacitors this gun can't light a match. However, in full daylight, the experimental photo-electric cells that power the Scorcher allow it to turn almost anything into a crispy critter. Min ST: 3. | |
ATTRIBUTES: Attack Mode (1) Single: 4 AP Range: 20 Attack Mode (2) NONE NONE |
Req. Strength: 3 Damage: 20 - 60 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 5 pounds | PRICE: 2000 |
H&K G11E |
TYPE: Weapon | ID: 391 |
File:Hkg11e.gif |
DESCRIPTION: This gun revolutionized squad level support weapon design. The gun fires a caseless cartridge consisting of a block of propellant with a bullet buried inside. The resultant weight and space savings allow it to have a very high magazine capacity. Min ST: 6. | |
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 40 Attack Mode (2) Burst: 6 AP Range: 35 |
Req. Strength: 6 Damage: 13 - 23 Damage Type: Normal Ammo Type: 4.7mm caseless Ammo Capacity: 50 Burst Round: 7 | |
FILE: 00000079.pro | WEIGHT: 8 pounds | PRICE: 8000 |
M72 Gauss Rifle |
TYPE: Weapon | ID: 392 |
File:M72gauss.gif |
DESCRIPTION: The M72 rifle is of German design. It uses an electromagnetic field to propel rounds at tremendous speed... and pierce almost any obstacle. Its range, accuracy and stopping power is almost unparalleled. Min ST: 6. | |
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 50 Attack Mode (2) NONE NONE |
Req. Strength: 6 Damage: 32 - 43 Damage Type: Normal Ammo Type: 2mm Ammo Capacity: 20 Burst Round: 1 | |
FILE: 00000079.pro | WEIGHT: 9 pounds | PRICE: 8250 |
Phazer |
TYPE: Weapon | ID: 393 |
DESCRIPTION: NEED LONG DESCRIPTION. Min ST: 3. | ||
ATTRIBUTES: Attack Mode (1) Single: 4 AP Range: 25 Attack Mode (2) NONE NONE |
Req. Strength: 3 Damage: 20 - 30 Damage Type: Normal Ammo Type: C Energy Cell Ammo Capacity: 12 Burst Round: 0 | |
FILE: 00000079.pro | WEIGHT: 4 pounds | PRICE: 7500 |
PPK12 Gauss Pistol |
TYPE: Weapon | ID: 394 |
File:Gaussptl.gif |
DESCRIPTION: Praised for its range and stopping power, the PPK12 Gauss Pistol is of German design. The pistol uses an electromagnetic field to propel rounds at tremendous speed and punch through almost any armor. Min ST: 4. | |
ATTRIBUTES: Attack Mode (1) Single: 4 AP Range: 50 Attack Mode (2) NONE NONE |
Req. Strength: 4 Damage: 22 - 32 Damage Type: Normal Ammo Type: 2mm Ammo Capacity: 12 Burst Round: 0 | |
FILE: 00000079.pro | WEIGHT: 5 pounds | PRICE: 5250 |
Vindicator Minigun |
TYPE: Weapon | ID: 395 |
File:Vminigun.gif |
DESCRIPTION: The German Rheinmetal AG company created the ultimate minigun. The Vindicator throws over 90,000 caseless shells per minute down its six carbon-polymer barrels. As the pinnacle of Teutonic engineering skill, it is the ultimate hand-held weapon. Min ST: 7. | |
ATTRIBUTES: Attack Mode (1) Burst: 6 AP Range: 30 Attack Mode (2) NONE NONE |
Req. Strength: 7 Damage: 14 - 19 Damage Type: Normal Ammo Type: 4.7mm caseless Ammo Capacity: 100 Burst Round: 25 | |
FILE: 00000079.pro | WEIGHT: 28 pounds | PRICE: 15250 |
YK32 Pulse Pistol |
TYPE: Weapon | ID: 396 |
File:Pulsepst.gif |
DESCRIPTION: The YK32 is an electrical pulse weapon that was developed by the Yuma Flats Energy Consortium. Though powerful, the YK32 was never considered a practical weapon due to its inefficient energy usage and bulky design. Min ST: 3. | |
ATTRIBUTES: Attack Mode (1) Single: 4 AP Range: 15 Attack Mode (2) NONE NONE |
Req. Strength: 3 Damage: 32 - 46 Damage Type: Normal Ammo Type: C Energy Cell Ammo Capacity: 5 Burst Round: 0 | |
FILE: 00000079.pro | WEIGHT: 5 pounds | PRICE: 12500 |
YK42B Pulse Rifle |
TYPE: Weapon | ID: 397 |
File:Pulserif.gif |
DESCRIPTION: The YK42B is an electrical pulse weapon that was developed by the Yuma Flats Energy Consortium. It is considered a far superior weapon to the YK32 pistol, having a greater charge capacity and range. Min ST: 3. | |
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 30 Attack Mode (2) NONE NONE |
Req. Strength: 6 Damage: 54 - 78 Damage Type: Normal Ammo Type: D Energy Cell Ammo Capacity: 10 Burst Round: 1 | |
FILE: 00000079.pro | WEIGHT: 9 pounds | PRICE: 17500 |
.44 Magnum (Speed Load) |
TYPE: Weapon | ID: 398 |
File:44mspeed.gif |
DESCRIPTION: A .44 Magnum Revolver with a speed loader. Min ST: 5. | |
ATTRIBUTES: Attack Mode (1) Single: 4 AP Range: 20 Attack Mode (2) NONE NONE |
Req. Strength: 5 Damage: 12 - 18 Damage Type: Normal Ammo Type: .44 cal Ammo Capacity: 6 Burst Round: 0 | |
FILE: 00000079.pro | WEIGHT: 5 pounds | PRICE: 600 |
Super Cattle Prod |
TYPE: Weapon | ID: 399 |
File:Catprod2.gif |
DESCRIPTION: A Farmer's Best Friend model cattle prod from Wattz Electronics. This model has been upgraded to increase the electrical discharge. Min ST: 4. | |
ATTRIBUTES: Attack Mode (1) Swing: 4 AP Range: 1 Attack Mode (2) Thrust: 4 AP Range: 1 |
Req. Strength: 4 Damage: 20 - 32 Damage Type: Normal Ammo Type: C Energy Cell Ammo Capacity: 20 Burst Round: 0 | |
FILE: 00000079.pro | WEIGHT: 3 pounds | PRICE: 600 |
Improved Flamer |
TYPE: Weapon | ID: 400 |
File:Iflameth.gif |
DESCRIPTION: A Flambe 450 model flamethrower, varmiter variation. Fires a short spray of extremely hot, flamable liquid. Requires specialized fuel to work properly. This model has been modified to fire a hotter mixture which causes greater combustibility. Min ST: 6. | |
ATTRIBUTES: Attack Mode (1) Burst(Flame): 6 AP Range: 5 Attack Mode (2) NONE NONE |
Req. Strength: 6 Damage: 45 - 90 Damage Type: Normal Ammo Type: Flamethrower Fuel Ammo Capacity: 5 Burst Round: 1 | |
FILE: 00000079.pro | WEIGHT: 19 pounds | PRICE: 2000 |
Laser Rifle (Ext. Cap.) |
TYPE: Weapon | ID: 401 |
File:Lrifle2.gif |
DESCRIPTION: This Wattz 2000 laser rifle has had its recharging system upgraded and a special recycling chip installed that reduces the drain on the micro fusion cell by 50%. Min ST: 6. | |
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 45 Attack Mode (2) NONE NONE |
Req. Strength: 6 Damage: 25 - 50 Damage Type: Normal Ammo Type: D Energy Cell Ammo Capacity: 24 Burst Round: 2 | |
FILE: 00000079.pro | WEIGHT: 12 pounds | PRICE: 5000 |
Magneto-Laser Pistol |
TYPE: Weapon | ID: 402 |
File:Mlaspist.gif |
DESCRIPTION: This Wattz 1000 laser pistol has been upgraded with a magnetic field targeting system that tightens the laser emission, giving this pistol extra penetrating power. Min ST: 3. | |
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 35 Attack Mode (2) NONE NONE |
Req. Strength: 3 Damage: 10 - 22 Damage Type: Normal Ammo Type: C Energy Cell Ammo Capacity: 12 Burst Round: 0 | |
FILE: 00000079.pro | WEIGHT: 4 pounds | PRICE: 1400 |
FN FAL (Night Sight) |
TYPE: Weapon | ID: 403 |
File:Fnfallow.gif |
DESCRIPTION: This rifle has been more widely used by armed forces than any other rifle in history. It's a reliable assault weapon for any terrain or tactical situation. This weapon has been equipped with a night sight for greater night accuracy. Min ST: 5. | |
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 35 Attack Mode (2) Burst: 6 AP Range: 30 |
Req. Strength: 5 Damage: 9 - 18 Damage Type: Normal Ammo Type: 7.62mm Ammo Capacity: 20 Burst Round: 10 | |
FILE: 00000079.pro | WEIGHT: 10 pounds | PRICE: 2000 |
Desert Eagle (Exp. Mag.) |
TYPE: Weapon | ID: 404 |
File:Deagle2.gif |
DESCRIPTION: An ancient Desert Eagle pistol, in .44 magnum. Interest in late 20th century films made this one of the most popular handguns of all times. This one has been equipped with an expanded magazine for longer fun and games! Min ST: 4. | |
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 25 Attack Mode (2) NONE NONE |
Req. Strength: 4 Damage: 10 - 16 Damage Type: Normal Ammo Type: .44 cal Ammo Capacity: 20 Burst Round: 0 | |
FILE: 00000079.pro | WEIGHT: 4 pounds | PRICE: 800 |
Assault Rifle (Exp. Mag.) |
TYPE: Weapon | ID: 405 |
File:Assrifl2.gif |
DESCRIPTION: This Assault Rifle has an extended, military sized, ammunition clip. The expanded magazine capacity makes it more fun than ever to Spray-and-Pray. Min ST: 5. | |
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 45 Attack Mode (2) Burst: 6 AP Range: 38 |
Req. Strength: 5 Damage: 8 - 16 Damage Type: Normal Ammo Type: 5mm Ammo Capacity: 100 Burst Round: 8 | |
FILE: 00000079.pro | WEIGHT: 8 pounds | PRICE: 1300 |
Plasma Pistol (Ext. Cap.) |
TYPE: Weapon | ID: 406 |
File:Plaspst2.gif |
DESCRIPTION: This Glock 86 Plasma Pistol has had its magnetic housing chamber realigned to reduce the drain on its energy cell. Its efficiency has doubled, allowing it to fire more shots before the battery is expended. Min ST: 4. | |
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 20 Attack Mode (2) NONE NONE |
Req. Strength: 4 Damage: 15 - 35 Damage Type: Normal Ammo Type: C Energy Cell Ammo Capacity: 32 Burst Round: 0 | |
FILE: 00000079.pro | WEIGHT: 5 pounds | PRICE: 2750 |
Mega Power Fist |
TYPE: Weapon | ID: 407 |
File:Mpwrfist.gif |
DESCRIPTION: A "Big Frigger" Power Fist from BeatCo. Considered by many to be the ultimate weapon to use in unarmed combat. This one has upgraded power servos for increased strength. Powered by small energy cells. Min ST: 1. | |
ATTRIBUTES: Attack Mode (1) Punch: 3 AP Range: 1 Attack Mode (2) NONE NONE |
Req. Strength: 1 Damage: 20 - 40 Damage Type: Normal Ammo Type: C Energy Cell Ammo Capacity: 25 Burst Round: 0 | |
FILE: 00000079.pro | WEIGHT: 7 pounds | PRICE: 2200 |
Holy Hand Grenade |
TYPE: Weapon | ID: 421 |
File:Holygren.gif |
DESCRIPTION: A Holy relic of godly might. | |
ATTRIBUTES: Attack Mode (1) Throw: 4 AP Range: 20 Attack Mode (2) NONE NONE |
Req. Strength: 2 Damage: 300 - 500 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 2 pounds | PRICE: 1 |
Gold Nugget |
TYPE: Weapon | ID: 423 |
File:Rock2.gif |
DESCRIPTION: A nugget of gold. | |
ATTRIBUTES: Attack Mode (1) Throw: 4 AP Range: 10 Attack Mode (2) Punch: 3 AP Range: 0 |
Req. Strength: 2 Damage: 3 - 6 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 10 pounds | PRICE: 50 |
Uranium Ore |
TYPE: Weapon | ID: 426 |
File:Rock4.gif |
DESCRIPTION: A chunk of Uranium Ore, unrefined. | |
ATTRIBUTES: Attack Mode (1) Throw: 4 AP Range: 10 Attack Mode (2) Punch: 3 AP Range: 0 |
Req. Strength: 2 Damage: 3 - 6 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 10 pounds | PRICE: 0 |
Flame Breath |
TYPE: Weapon | ID: 427 |
DESCRIPTION: | ||
ATTRIBUTES: Attack Mode (1) Burst(Flame): 6 AP Range: 5 Attack Mode (2) NONE NONE |
Req. Strength: 1 Damage: 35 - 50 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 1 pounds | PRICE: 0 |
Refined Uranium Ore |
TYPE: Weapon | ID: 486 |
File:Rock4.gif |
DESCRIPTION: A chunk of Uranium Ore. This ore seems to have been processed somehow. It seems heavier. | |
ATTRIBUTES: Attack Mode (1) Throw: 4 AP Range: 10 Attack Mode (2) Punch: 3 AP Range: 0 |
Req. Strength: 2 Damage: 3 - 6 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 15 pounds | PRICE: 0 |
Special Boxer Weapon |
TYPE: Weapon | ID: 489 |
DESCRIPTION: | ||
ATTRIBUTES: Attack Mode (1) Swing: 3 AP Range: 1 Attack Mode (2) Thrust: 0 AP Range: 0 |
Req. Strength: 1 Damage: 1 - 1 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 0 pounds | PRICE: 0 |
Boxing Gloves |
TYPE: Weapon | ID: 496 |
File:Boxglove.gif |
DESCRIPTION: A pair of boxing gloves that smell faintly of sweat. They look like they have seen a lot of use: many old blood stains still remain. | |
ATTRIBUTES: Attack Mode (1) Punch: 3 AP Range: 1 Attack Mode (2) NONE NONE |
Req. Strength: 1 Damage: 1 - 1 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 5 pounds | PRICE: 250 |
Plated Boxing Gloves |
TYPE: Weapon | ID: 497 |
File:Boxglov2.gif |
DESCRIPTION: Someone has "accidentally" slipped metal plates into these boxing gloves. It could technically be considered cheating, but you prefer to think of it as an increased opportunity to dispense bone-crunching damage. | |
ATTRIBUTES: Attack Mode (1) Punch: 3 AP Range: 1 Attack Mode (2) NONE NONE |
Req. Strength: 1 Damage: 2 - 5 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 10 pounds | PRICE: 300 |
Dual Plasma Cannon |
TYPE: Weapon | ID: 498 |
DESCRIPTION: Only use for Gun Turret critter. | ||
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 25 Attack Mode (2) NONE NONE |
Req. Strength: 1 Damage: 45 - 90 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 10 pounds | PRICE: 0 |
FN FAL HPFA |
TYPE: Weapon | ID: 500 |
File:Fnfal.gif |
DESCRIPTION: | |
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 35 Attack Mode (2) Burst: 6 AP Range: 30 |
Req. Strength: 5 Damage: 11 - 22 Damage Type: Normal Ammo Type: 7.62mm Ammo Capacity: 20 Burst Round: 20 | |
FILE: 00000079.pro | WEIGHT: 10 pounds | PRICE: 2250 |
"Little Jesus" |
TYPE: Weapon | ID: 517 |
File:Jknife.gif |
DESCRIPTION: This wicked looking blade once belonged to Lil' Jesus Mordino. It has numerous nicks and cuts along its surface, but its edge is razor sharp. On its handle is carved "Little Jesus." | |
ATTRIBUTES: Attack Mode (1) Swing: 3 AP Range: 1 Attack Mode (2) Thrust: 3 AP Range: 1 |
Req. Strength: 2 Damage: 5 - 14 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 2 pounds | PRICE: 200 |
Dual Minigun |
TYPE: Weapon | ID: 518 |
DESCRIPTION: Only use for Auto-Cannon critter. | ||
ATTRIBUTES: Attack Mode (1) Burst: 6 AP Range: 40 Attack Mode (2) NONE NONE |
Req. Strength: 1 Damage: 10 - 14 Damage Type: Normal Ammo Type: 5mm Ammo Capacity: 800 Burst Round: 40 | |
FILE: 00000079.pro | WEIGHT: 10 pounds | PRICE: 0 |
Heavy Dual Minigun |
TYPE: Weapon | ID: 520 |
DESCRIPTION: Only use for Auto-Cannon Critter. | ||
ATTRIBUTES: Attack Mode (1) Burst: 6 AP Range: 40 Attack Mode (2) NONE NONE |
Req. Strength: 1 Damage: 16 - 24 Damage Type: Normal Ammo Type: .223 Ammo Capacity: 800 Burst Round: 40 | |
FILE: 00000079.pro | WEIGHT: 10 pounds | PRICE: 0 |
Wakizashi Blade |
TYPE: Weapon | ID: 522 |
DESCRIPTION: A short finely crafted knife. The tip seems to be designed to pierce armor. | ||
ATTRIBUTES: Attack Mode (1) Swing: 3 AP Range: 1 Attack Mode (2) Thrust: 3 AP Range: 1 |
Req. Strength: 2 Damage: 4 - 12 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 3 pounds | PRICE: 200 |
End Boss Knife |
TYPE: Weapon | ID: 530 |
DESCRIPTION: | ||
ATTRIBUTES: Attack Mode (1) Swing: 3 AP Range: 1 Attack Mode (2) Thrust: 3 AP Range: 1 |
Req. Strength: 2 Damage: 15 - 30 Damage Type: Normal Ammo Type: None Ammo Capacity: - Burst Round: - | |
FILE: 00000079.pro | WEIGHT: 1 pounds | PRICE: 0 |
End Boss Plasma Gun |
TYPE: Weapon | ID: 531 |
DESCRIPTION: | ||
ATTRIBUTES: Attack Mode (1) Single: 5 AP Range: 35 Attack Mode (2) Burst: 6 AP Range: 30 |
Req. Strength: 0 Damage: 30 - 70 Damage Type: Normal Ammo Type: D Energy Cell Ammo Capacity: 50 Burst Round: 3 | |
FILE: 00000079.pro | WEIGHT: 1 pounds | PRICE: 0 |
NPC Only
Credits
- Prototype data and original article formatting courtesy of Fan Made Fallout.
- Additional table formatting by Ghouly89.